Items
Commodities are what you trade. Items are what you wear, carry and use: boots, cloaks, ledgers, a waterskin, a whip. They give a small, real edge, and a better quality of the same item gives a bigger one.
Quality
Every item has a quality tier, and the numbers below are for Common quality.
- Common
- Uncommon
- Rare
- Epic
- Legendary
Wearing them
An item goes in a slot on your character: a hand, your feet, your body, your pack and so on, and some go on your animals. Put one on from the Character window; double-click it in your backpack. Some need a character level, shown below.
Armour
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Leather jerkin | Armour 2 | Smithy | 40 coin | |
| Brigandine | Armour 4 | Smithy | 110 coin | |
| Chain mail | Armour 6 | 5 | Smithy | 280 coin |
Carried
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Axle grease | 4 applications: greasing the axles of a cart lasts 80 km, and it is pulled 6% faster and wears 30% less | 2 | Wagon builder | 25 coin |
| Waterskin | Holds 8 drinks of water | General store | 12 coin | |
| Water flask | Holds 3 drinks of water | General store | 6 coin | |
| Water jug | Holds 20 drinks of water | 2 | General store | 40 coin |
| Water cask | Holds 50 drinks of water | 4 | General store | 140 coin |
| Bandage roll | 4 bandages: each heals 30 stamina | Apothecary | 18 coin | |
| Hardtack | 5 meals: each takes 35 off your hunger | 2 | General store | 24 coin |
| Smoked jerky | 5 meals: each takes 30 off your hunger | 2 | General store | 28 coin |
| Herbal tonic | 3 doses: each heals 45 stamina and takes 20 off your fatigue | 3 | Apothecary | 40 coin |
| Carrier pigeon | 1 bird: send it to another town and it comes back with the prices of that market | General store | 30 coin | |
| Regional map | 1 map: the three nearest towns you have not seen come out of the fog | Library | 80 coin | |
| Travel rations | 4 meals: each takes 25 off your hunger | General store | 15 coin |
Clothes
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Wool cloak | +1 Constitution while equipped | Clothier | 45 coin | |
| Fine coat | +2 Haggling while equipped | Clothier | 220 coin | |
| Smith apron | +1 Strength while equipped | Smithy | 70 coin | |
| Canvas cloak | +2 Constitution while equipped | 3 | Clothier | 160 coin |
Crafting tool
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Whetstone | Every craft takes 8% less time | Smithy | 70 coin | |
| Sharp knife | Every craft takes 14% less time | 3 | Smithy | 160 coin |
| Master's tools | Every craft takes 22% less time | 5 | Smithy | 380 coin |
Feet
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Sturdy boots | +1 Endurance while equipped | General store | 70 coin | |
| Travelling boots | You walk, or lead your horse, 6% faster on the road | 3 | General store | 130 coin |
Finger
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Signet ring | 8% less trading tax | 5 | Smithy | 340 coin |
Head
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Reading glasses | You read books 25% faster | 3 | Apothecary | 300 coin |
Keepsake (wear two)
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Night cap | You rest 5% better | Clothier | 60 coin | |
| Blanket | You rest 12% better | Clothier | 100 coin | |
| Pillow | You rest 8% better | Clothier | 80 coin | |
| Teddy bear | You rest 5% better | Clothier | 70 coin | |
| Brass scale | 3% more coin when you sell goods | 3 | Smithy | 150 coin |
| Diplomat's quill | You read books 10% faster | 3 | Library | 110 coin |
| Secret pocket | The bandit gang takes 12% less of what you carry | 2 | Clothier | 190 coin |
| Pedometer | Lets you read how far you and your animals have walked | Smithy | 120 coin | |
| Travel bell | A bell hung on your pack: it rings when you arrive at a town | Smithy | 100 coin |
Left hand
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Merchant ledger | +1 Haggling while worn | General store | 90 coin | |
| Trend ledger | +1 Haggling while worn; shows a rising, falling or steady arrow beside every price | Library (only some days) | 200 coin | |
| Price ledger | +2 Haggling while worn; shows price arrows and price charts | Library (only some days) | 400 coin | |
| Route ledger | +2 Haggling while worn; arrows, charts and a route book of what each road earns you per hour | Library (only some days) | 800 coin | |
| Bulletin ledger | +3 Haggling while worn; arrows, charts, the route book and a notice board that reaches twice as far | Library (only some days) | 1500 coin |
Mount: harness
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Harness | Your mount uses 10% less feed and water | Stable | 60 coin | |
| Double harness | Your mount uses 18% less feed and water | 5 | Stable | 260 coin |
Mount: horseshoes
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Horseshoes | Your mount travels 8% faster | Stable | 70 coin |
Mount: lure
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Carrot on a stick | Your mule or horse tires 15% less | 2 | Stable | 90 coin |
Mount: saddlebags
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Saddlebags | +10 carry weight when you have a mule or horse | Stable | 90 coin |
Neck
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Herb charm | +1 Constitution while equipped | Apothecary | 50 coin | |
| Owl-feather charm | +1 Perception while equipped | Apothecary | 60 coin | |
| Merchant's medallion | The bandit gang takes 15% less of what you carry | 7 | Smithy | 520 coin |
Pack
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Pack frame | +1 Strength while equipped | General store | 80 coin | |
| Leather satchel | +6 carry weight | General store | 55 coin | |
| False-bottomed crate | The bandit gang takes 20% less of what you carry | 5 | General store | 280 coin |
| Rucksack | +14 carry weight | General store | 140 coin |
Right hand
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Walking stick | +1 Endurance while equipped | General store | 25 coin | |
| Hooded lantern | +1 Perception while equipped | General store | 60 coin | |
| Riding crop | Your mount travels 4% faster | 2 | Stable | 120 coin |
| Whip | Crack it from the action bar on the road: 5% faster for a few seconds, then it needs a rest | 3 | Stable | 140 coin |
Spurs
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Spurs | Your mount travels 4% faster | 3 | Stable | 110 coin |
Weapon
| Item | What it does (Common quality) | Character level | Sold at | Price |
|---|---|---|---|---|
| Cudgel | Damage 4 | Smithy | 20 coin | |
| Dagger | Damage 5 | Smithy | 40 coin | |
| Spear | Damage 7 | Smithy | 70 coin | |
| Sword | Damage 9 | Smithy | 160 coin |